Abyss
Abyss is a project developed for a master’s class with the intention to design a playable game with a winning condition with limited time to work on it, using the Construct 2 engine and having as a base just a starting theme, in this case “Galaxy”.
Abyss started as code name Messier 81 a galaxy a couple of million light years away from the Milky way, a 2D narrative driven game with a couple of “survival” mechanics, that tries to give a sense of what could go through the mind of an astronaut stranded in space with limited amount of oxygen and C02 to maneuver through the emptiness of space.
Status | Prototype |
Platforms | HTML5 |
Author | Buttcheeks |
Made with | Construct |
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